It’s nice to see those two working together again, even if I still don’t know what’s going on.Īs for when we’ll see Slitterhead or what platforms it’s headed to, I have no idea. For the past few years, he’s been producing those lovely tunes for various games, including Dead by Daylight’s Silent Hill DLC, Let it Die, and The Medium. Joining Keiichiro is someone quite familiar with darker and quirky games, music composer Akira Yamaoka. With Slitterhead, he’s back working on just that, games that tell a darker story, and the trailer is evident of that. Following suit, he founded Bokeh Game Studio Inc and set out to work on the darker side of games, which he enjoyed working on. Seeing how we haven’t had a Silent Hill game for years and wanting to get back to working on games in the horror genre, Keiichiro Toyama departed ways with Sony Interactive Entertainment back in 2020. Being the father of Silent Hill, this should indicate what we’re in store for with Slitterhead. You may remember his name attached to several games, including Snatcher, Gravity Rush., and the iconic Silent Hill series. However, Slitterhead is the product from one Keiichiro Toyama. If you’re asking me about what the game is, I told you I have no idea. Come on people… why is it that you fall down every time your life depends on it. I would like to open up gradually as we get closer to launch." Horror fans should keep their eyes on Slitterhead as development continues.Folklore creatures with plenty of nightmare fuel, Hong Kong slums (possibly), people falling from the skies, a sword formed from someone’s blood, and that’s just a few things that we saw. "In terms of storytelling, there are also unusual elements we are going for. Additionally, Silent Hill's composer is joining Slitterhead production, opening up more chances for terrifying audio ambience that will have players on edge throughout.Ģ023 was given as a prospective window for Slitterhead's release, and with Toyama's goal to push the horror scene into a new direction with "completely new mechanics," Slitterhead is likely to be a different experience from first person horror games. we will also deal with powers that ordinary humans don't possess." This confirmed concepts tie into Toyama's earlier remarks about fear of the unknown, with more supernatural and unfathomable horror being worked into monster design. "We will be focusing on battle-action for this game, however it won't be what you may call an exhilarating-annihilation sort of approach. This is a stark contrast to more urban horrors which feature human protagonists in scary settings, but little else was mentioned about Slitterhead's immersive gameplay. This mix of Asian fiction and hard-hitting reality looks to build on the immersion factor by combining realistic world building with emphasis on characters and unorthodox storytelling devices which are set to make a memorable experience. These Chinese filmmakers are renowned for depictions of Hong Kong life and nonlinear narratives in movies respectively. "Japanese comics for adults," "Fruit Chan's films," and "Hong Kong director Wong Kar-wai" were mentioned as direct inspirations for the non-human monster designs. In turn, Toyama says his focus on Slitterhead's succession of horror relies on "the fear of the unknown - I believe the most fearful situation is when you don't know anything." Fear of the unknown is a big factor in Silent Hill lore and mysteries, meaning Toyama's endeavor to make genuine horror tropes a staple of Slitterhead is a reassuring decision. Toyama explained via e-mail interview with Techtimes the different facets that make up Slitterhead, pursuing his vision of "unique and original games" for Bokeh Game Studio. RELATED: Silent Hill Dev Regrets Designing Pyramid Head The trend of grotesque monsters and unsettling scares seen in the iconic franchise is set to continue in Slitterhead, and Toyama reveals more of what players can look forward to upon release. The reveal of the first teaser trailer left many comparing Slitterhead to a Silent Hill successor, which makes sense due to being developed by Silent Hill creator Keiichiro Toyama. After its reveal at The Game Awards in December, the head of Bokeh Game Studio has discussed in a recent interview what will make it a unique entry among horror games. Upcoming horror game Slitterhead has been gaining a lot of attention since its announcement.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |